AI Agent NPC's
Last updated
Last updated
We have built template use-cases for our AI Agent NPC's so that any Roblox developer can quickly integrate them into their game:
AI powered NPC for conversational experiences
Features
Chat
Customizable for your game world (ie: Provides tickets/rewards)
Static or roaming
Tracks metrics of player engagement
Example use-cases (see video above)
Superhero
Clown
Cotton Candy Guy
Fortune Teller
Interactive tutorial NPC to teach gameplay
Features
AI agent that conversationally responds to player to guide them for initial game play onboarding
Can be static, triggered by player spawning or roam in a fixed area
Tracks metrics of player bounce rate in your game
Example use-cases (see video)
NPC stands near the of the game world for the player to talk to if needed. Walks up to the player when he first visits the game world. Walks up to the player when he first plays a mini game.
Semi-autonomous agent to help with game item sales
Features
Walks up to the player from time to time depending on conditions and recommends either:
Buy something using premium currency
Game pass
Consumables
Or more
Recommends to try out a game activity if idle for a time
Recommends to purchase something and/or gives tips if the player repeatedly fails a game activity
Tracks metrics of player conversion rates, sales information
Example use-cases
Premium item salesman
Upsell agent
Integrates with quests to ensure player completes objectives
Features
Gives a quest depending on player state (play time, active/unfinished quests, finished quests)
Sample quests (game specific):
Jump X Times
Interact with NPC
Go to Object
Play Minigame
NPC, Object, and Minigame are not repeated if it has been previously given
Example use-cases
NPC integrated into your games story who are required to be conversationally interacted with to unlock quests.