> For the complete documentation index, see [llms.txt](https://docs.sovrun.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sovrun.org/build-with-sovrun/readygamer/architecture.md).

# Architecture

<figure><img src="/files/tcHgzC4FezD85Xpl6XWB" alt=""><figcaption></figcaption></figure>

#### Example AI Agent Architecture Flow <a href="#id-4.-example-ai-agent-architecture-flow" id="id-4.-example-ai-agent-architecture-flow"></a>

A visual representation of how the GAME framework interacts with a game’s systems, including:

* Input Sources (game state, player actions, environmental data)
* Decision-Making Layer (AI processing and action selection)
* Output Actions (NPC movement, dialogue, game event triggers)

<figure><img src="/files/brLChP8aZHj2ux8w8STs" alt=""><figcaption></figcaption></figure>
