# Terminology

| CTHeadless         | A wrapper for Chain Tactics contract calls that abstracts on-chain logic into common game RPCs like move, call, and attack. |
| ------------------ | --------------------------------------------------------------------------------------------------------------------------- |
| CTServer           | A client-facing sequencer that notifies clients of game events and validates on-chain transactions.                         |
| Nethereum          | C# library to sign the Ethereum blockchain transactions.                                                                    |
| MUD                | ECS framework to create autonomous worlds.                                                                                  |
| Canon Build        | Unity Implementation on top of headless client.                                                                             |
| Lightweight Client | Sample implementation of CT on a 2D Unity Build.                                                                            |

<br>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.sovrun.org/build-with-sovrun/chain-tactics/terminology.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
