Sovrun Docs 2025
  • INTRO TO SOVRUN
    • Introduction to Sovrun
    • Autonomous Worlds
    • About Sovrun
      • Sovrun Genesis
      • Sovrun Labs
      • Sovrun Nexus
      • Case Study: Eve Frontier
      • Case Study: Plunder Quest
      • History of Sovrun (BreederDAO)
  • The SOVRN Token
    • About $SOVRN
    • Token Utility
    • $SOVRN Tokenomics
    • $SOVRN on EVM Chains
      • Ethereum
      • Hyperliquid
        • Network Info
          • Block Explorer
          • Acquiring test SOVRN
        • Sessionchains
      • Base
      • BREED to SOVRN Migration
  • Build with Sovrun
    • Chain Tactics
      • Who is Chain Tactics for?
      • Why Mod Chain Tactics?
      • Headless Client
      • Sovrun SDK
      • Game Phases
      • Game Mechanics
      • Game Architecture
      • Expanding Chain Tactics Across EVM-Compatible Chains
      • Chain Tactics Development Roadmap
      • Terminology
      • Getting Started Guides
        • Chain Tactics Local Development & Headless Client
        • Lightweight Unity Client
        • Chain Tactics Modding Tutorials
        • Troubleshooting Chain Tactics Local Development
    • ReadyGamer
      • Joint Venture
      • Services
      • Architecture
      • GAME Framework
      • ReadyGamer API
      • Integration Workflow
      • Roblox Integration
        • Roblox Demo Game - Carnival AI
        • AI Agent NPC's
        • Roblox AI Agent Module
          • Getting Started
          • Module Components
          • Creating a Smart NPC
          • Creating a Continuous Behaviour Script
  • More
    • Sovrun Website
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  1. Build with Sovrun
  2. Chain Tactics

Who is Chain Tactics for?

The Chain Tactics Headless Client is designed for Web3 developers, AI researchers, and game modders who want to build on top of an Autonomous World without dealing with blockchain complexities.

Key Profiles:

  • Indie Game Developers – Looking to create custom front-end experiences, new game modes, or alternative UI layers.

  • AI & Automation Engineers – Experimenting with AI-driven agents, auto-battlers, or NPC integrations.

  • Modders & Community Builders – Extending gameplay by adding new mechanics, skins, or tournament features.

  • Blockchain Developers – Interested in integrating Chain Tactics with other on-chain applications or experimenting with smart contract interactions.

  • Educational - Sovrun has ran information and training sessions to teach Web3 development, smart contracts, autonomous worlds and the MUD framework with Chain Tactics!

The headless client provides plug-and-play access to on-chain game logic, making it the perfect tool for those who want to innovate within the Chain Tactics ecosystem without rebuilding core systems from scratch.

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Last updated 12 days ago