Sovrun SDK
The Sovrun SDK ties together traditional game development tools with fully on-chain game and Autonomous World generators
Last updated
The Sovrun SDK ties together traditional game development tools with fully on-chain game and Autonomous World generators
Last updated
Games like run on the game development stack powered by:
a MUD Engine ()
a game IDE (Unity/Unreal/etc.) integrator
MUD Engine
MUD was designed by the team in order to provide an open-source framework for powerful fully on-chain applications such as Autonomous Worlds to be deployed on EVMs. Autonomous Worlds subscribe to the ECS pattern (Entity Component System) used in traditional game development pipelines in order to achieve scalable data architectures and relations, supporting millions of entities at once, optimized for multi-threading and parallelization, through the separation of data and functions.
Game IDE Integrator
Sovrun integrates the MUD Engine with traditional game development environments like Unity, Unreal, Godot, or Bevy. It allows developers to leverage familiar tools and workflows while building MUD-compliant games, enabling seamless integration and deployment of interactive game features.
For more info on participating in Sovrun's Builder program, visit the Sovrun .