Sovrun Docs 2025
  • INTRO TO SOVRUN
    • Introduction to Sovrun
    • Autonomous Worlds
    • About Sovrun
      • Sovrun Genesis
      • Sovrun Labs
      • Sovrun Nexus
      • Case Study: Eve Frontier
      • Case Study: Plunder Quest
      • History of Sovrun (BreederDAO)
  • The SOVRN Token
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    • Token Utility
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    • $SOVRN on EVM Chains
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        • Network Info
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        • Sessionchains
      • Base
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  • Build with Sovrun
    • Chain Tactics
      • Who is Chain Tactics for?
      • Why Mod Chain Tactics?
      • Headless Client
      • Sovrun SDK
      • Game Phases
      • Game Mechanics
      • Game Architecture
      • Expanding Chain Tactics Across EVM-Compatible Chains
      • Chain Tactics Development Roadmap
      • Terminology
      • Getting Started Guides
        • Chain Tactics Local Development & Headless Client
        • Lightweight Unity Client
        • Chain Tactics Modding Tutorials
        • Troubleshooting Chain Tactics Local Development
    • ReadyGamer
      • Joint Venture
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      • Architecture
      • GAME Framework
      • ReadyGamer API
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      • Roblox Integration
        • Roblox Demo Game - Carnival AI
        • AI Agent NPC's
        • Roblox AI Agent Module
          • Getting Started
          • Module Components
          • Creating a Smart NPC
          • Creating a Continuous Behaviour Script
  • More
    • Sovrun Website
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Sovrun SDK

The Sovrun SDK ties together traditional game development tools with fully on-chain game and Autonomous World generators

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Last updated 12 days ago

Games like run on the game development stack powered by:

  • a MUD Engine ()

  • a game IDE (Unity/Unreal/etc.) integrator

MUD Engine

MUD was designed by the team in order to provide an open-source framework for powerful fully on-chain applications such as Autonomous Worlds to be deployed on EVMs. Autonomous Worlds subscribe to the ECS pattern (Entity Component System) used in traditional game development pipelines in order to achieve scalable data architectures and relations, supporting millions of entities at once, optimized for multi-threading and parallelization, through the separation of data and functions.

Game IDE Integrator

Sovrun integrates the MUD Engine with traditional game development environments like Unity, Unreal, Godot, or Bevy. It allows developers to leverage familiar tools and workflows while building MUD-compliant games, enabling seamless integration and deployment of interactive game features.


For more info on participating in Sovrun's Builder program, visit the Sovrun .

Chain Tactics
https://mud.dev/
Lattice
Discord