# Game Phases

The game progresses through two phases:<br>

1. **Preparation Phase:** Players purchase and place units within a 10-gold budget, restricted to the first two rows of their board.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfccIT7K2rnct0YKH6ksDXTG7IObNbstF97ASFW-IXEL3csOPJPBIJKZYsixr3voN2LBd77lFEitYd7MBYbV6-Y5qHnpM8pyWU4mKVnZwnkeUTaUs4rMiyasELvASUR9ZXNRVal?key=weo2vl887S6ZT9ibnwfRY5gJ" alt=""><figcaption></figcaption></figure>

2. **Battle Phase:** Players take turns moving and attacking, leveraging unit abilities to outmanoeuvre their opponent.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfcaxcyVGu1oFmaXYVL1QbsQqnzBVC-O5U-_XMl6HMmSfn1-ByVBeqec47-tK9BLm1QOQSTZ9yVPHIoqcp0H8PHtjjIhqsbBjV_jBenbNCrezEXkxQ5sVYVEq1n79tb6FHljkEx?key=weo2vl887S6ZT9ibnwfRY5gJ" alt=""><figcaption></figcaption></figure>

Running entirely on-chain, the game eliminates centralized servers, ensuring transparency and immutability. Its modular design, powered by the headless client, invites developers to innovate with custom frontends, AI agents, and gameplay extensions.

### Chain Tactics Playtest Video

{% embed url="<https://www.youtube.com/watch?v=lpj-j8TTw9g>" %}
